
Volvo: Room for Life
Introducing the Volvo EM90, a luxury electric MPV designed around the idea of a “living room on wheels”. The launch featured two site-specific digital installations in China, at Beijing Airport and the Volvo Store in Shanghai.
Volvo: Room for Life
Introducing the Volvo EM90, a luxury electric MPV designed around the idea of a “living room on wheels”. The launch featured two site-specific digital installations in China, at Beijing Airport and the Volvo Store in Shanghai.
Volvo: Room for Life
Introducing the Volvo EM90, a luxury electric MPV designed around the idea of a “living room on wheels”. The launch featured two site-specific digital installations in China, at Beijing Airport and the Volvo Store in Shanghai.
Volvo: Room for Life
Introducing the Volvo EM90, a luxury electric MPV designed around the idea of a “living room on wheels”. The launch featured two site-specific digital installations in China, at Beijing Airport and the Volvo Store in Shanghai.
Role
Compositor
Lighting
Layout
3D Generalist
Collaborators
Studio
Role
Compositor
Lighting
Layout
3D Generalist
Collaborators
Studio
Role
Compositor
Lighting
Layout
3D Generalist
Collaborators
Studio
Role
Compositor
Lighting
Layout
3D Generalist
Collaborators
Studio
The installations used large multi-screen displays to bring the EM90’s design and interior to life through transitions, lighting and environmental animation. My work focused on creating the digital environments and animation that allowed the vehicle to sit naturally within each space.
The installations used large multi-screen displays to bring the EM90’s design and interior to life through transitions, lighting and environmental animation. My work focused on creating the digital environments and animation that allowed the vehicle to sit naturally within each space.
Unreal Engine
Digital twins of the real-world locations were created in Unreal Engine, allowing the environments to be developed at the correct scale and perspective for each installation. These environments informed the animation, composition and lighting, helping the content work with the physical architecture and screen configurations.
Unreal Engine
Digital twins of the real-world locations were created in Unreal Engine, allowing the environments to be developed at the correct scale and perspective for each installation. These environments informed the animation, composition and lighting, helping the content work with the physical architecture and screen configurations.
Unreal Engine
Digital twins of the real-world locations were created in Unreal Engine, allowing the environments to be developed at the correct scale and perspective for each installation. These environments informed the animation, composition and lighting, helping the content work with the physical architecture and screen configurations.
Unreal Engine
Digital twins of the real-world locations were created in Unreal Engine, allowing the environments to be developed at the correct scale and perspective for each installation. These environments informed the animation, composition and lighting, helping the content work with the physical architecture and screen configurations.
Animation In Detail
The animation was developed around transitions and lighting that reveal the vehicle and create a sense of movement through the space. The Beijing Airport installation used multiple screens to create the impression of a living room in motion, while the Shanghai installation used transitions and light to reveal the vehicle within the concave display environment.
Animation In Detail
The animation was developed around transitions and lighting that reveal the vehicle and create a sense of movement through the space. The Beijing Airport installation used multiple screens to create the impression of a living room in motion, while the Shanghai installation used transitions and light to reveal the vehicle within the concave display environment.
Animation In Detail
The animation was developed around transitions and lighting that reveal the vehicle and create a sense of movement through the space. The Beijing Airport installation used multiple screens to create the impression of a living room in motion, while the Shanghai installation used transitions and light to reveal the vehicle within the concave display environment.
Animation In Detail
The animation was developed around transitions and lighting that reveal the vehicle and create a sense of movement through the space. The Beijing Airport installation used multiple screens to create the impression of a living room in motion, while the Shanghai installation used transitions and light to reveal the vehicle within the concave display environment.
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Motion Graphics
Call of Duty: Black Ops 7
Design and visual development for in-game mission briefing cinematics.

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Visualising Cadence’s expertise across Quantum Computing, Automotive, Aeronautics and Digital Biology.
RELATED WORK

Motion Graphics
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Design and visual development for in-game mission briefing cinematics.

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Contact
Got an exciting project in the works? Get in touch…
Copyright
|
Fraser Ntukula
|
2026
Contact
Got a project in the works? Let's chat!
Copyright
|
Fraser Ntukula
|
2026
Contact
Got an exciting project in the works? Get in touch…
Copyright
|
Fraser Ntukula
|
2026
Contact
Got an exciting project in the works? Get in touch…
Copyright
|
Fraser Ntukula
|
2026


